S

SinTheEndless

  • America/New_York
  • 4 Session run
  • 10 years GM experience
  • 11 years playing experience

Speaks

english

Systems

World of DarknessMage the Ascension 20th AnniversaryVampire: The Masquerade 20th Anniversary EditionVampire: The Masquerade 5th EditionWraith: The Oblivion 20th Anniversary EditionHunter: The ReckoningA Song of Ice and Fire RPGCall of CthulhuDungeon WorldDungeons & Dragons 5eBlades in the DarkExalted 2nd EditionWarhammer 40,000 RoleplayStar Wars 5ePathfinder 1ePathfinder 2eMutants and Masterminds (3e)

Play Style

About

Welcome, storytellers, schemers, and seekers of strange worlds! I’m a GM with 7+ years of experience crafting immersive, character-driven stories across a wide variety of systems and settings. Whether you’re here for grimdark horror, noir intrigue, cosmic dread, or a chaotic romp through a world of wild adventure, I’ve got you covered. My greatest joy as a Game Master is creating a space where players feel empowered to shape the world and make bold, unforgettable choices. I’m deeply familiar with the World of Darkness in all its beautiful, brooding glory: Vampire, Mage, Hunter, Demon, Mummy, and more. From twisted political games in the night-haunted cities to the haunting path of the Fallen, I know the splats, the lore, and the mechanics inside and out. But that’s just the beginning. I also run: • Dungeons & Dragons (5e & 3.5) • Pathfinder (1e & 2e) • Mutants & Masterminds • Masks: A New Generation • Blades in the Dark • Call of Cthulhu • …and a wide range of other indie and mainstream systems. If you’re curious about a system not listed, just ask. Odds are, I’ve played it, run it, or I’m game to dive in and make it happen. Tone-wise, I have a strong love for dark, moody, and atmospheric stories, gothic horror, grim futures, supernatural conspiracies, but I’m just as comfortable with light-hearted adventures, heists, pulp action, or comedic fantasy. I’m flexible and love collaborating with players to hit the tone you want. Mechanically, I believe in the Rule of Cool. If the dice are grinding momentum to a halt, I’ll bend things to keep the story flowing. That said, I respect the system and know when to let mechanics shine. I’m patient, open to questions, and always happy to guide newer players or offer narrative tools to veterans looking to go deeper. My tables are collaborative, inclusive, and story-first. I’m big on session zero, safety tools, and making sure everyone’s voice matters, whether you’re a first-time player or a decades-long veteran. So if you’re looking for a GM who can: • Weave intricate plots with high stakes and rich lore • Pivot seamlessly between horror, humor, and heroism • Support your character’s personal journey while keeping the table engaged • And offer a professional, reliable, and player-focused experience. Then let’s tell a damn good story together.

Reviews

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